Discussion:
[hlcoders] CL_PreserveEntity: missing client entity xyz
Jan Hartung
2015-07-29 19:56:52 UTC
Permalink
Hi list,



With the current SDK 2013 code up on Github I have to opt into the upcoming
beta of Source SDK Base 2013 Multiplayer, otherwise the game won't start at
all. Additionally, at some point clients are dropped with the message
"CL_PreserveEntity: missing client entity xyz".

Does anyone have an idea how I can work around both issues?



Jan
Jan Hartung
2015-10-05 17:48:29 UTC
Permalink
Hi,



Since the latest update on GitHub and the "beta_test" beta this issue has
gotten better, but the message is still being displayed every once in a
while and players get disconnected. Does anyone have an idea why this
happens and how this can be fixed?



Jan



Von: hlcoders-***@list.valvesoftware.com
[mailto:hlcoders-***@list.valvesoftware.com] Im Auftrag von Jan Hartung
Gesendet: Mittwoch, 29. Juli 2015 21:57
An: Discussion of Half-Life Programming <***@list.valvesoftware.com>
Betreff: [hlcoders] CL_PreserveEntity: missing client entity xyz



Hi list,



With the current SDK 2013 code up on Github I have to opt into the upcoming
beta of Source SDK Base 2013 Multiplayer, otherwise the game won't start at
all. Additionally, at some point clients are dropped with the message
"CL_PreserveEntity: missing client entity xyz".

Does anyone have an idea how I can work around both issues?



Jan

Loading...